OpenSceneGraph  3.4.0
osgVolume::MultipassTechnique Member List
This is the complete list of members for osgVolume::MultipassTechnique, including all inherited members.
_dataVarianceosg::Object [protected]
_frontFaceStateSetosgVolume::MultipassTechnique [protected]
_modelViewMatrixMaposgVolume::MultipassTechnique [protected]
_mutexosgVolume::MultipassTechnique [protected]
_nameosg::Object [protected]
_observerSetosg::Referenced [mutable, protected]
_refCountosg::Referenced [mutable, protected]
_stateSetMaposgVolume::MultipassTechnique [protected]
_transformosgVolume::MultipassTechnique [protected]
_userDataContainerosg::Object [protected]
_volumeRenderStateSetosgVolume::MultipassTechnique [protected]
_volumeTileosgVolume::VolumeTechnique [protected]
_whenMovingStateSetosgVolume::MultipassTechnique [protected]
addObserver(Observer *observer) const osg::Referenced
asNode()osg::Object [inline, virtual]
asNode() const osg::Object [inline, virtual]
asNodeVisitor()osg::Object [inline, virtual]
asNodeVisitor() const osg::Object [inline, virtual]
asStateAttribute()osg::Object [inline, virtual]
asStateAttribute() const osg::Object [inline, virtual]
asUniform()osg::Object [inline, virtual]
asUniform() const osg::Object [inline, virtual]
backfaceSubgraphCullTraversal(osgUtil::CullVisitor *cv)osgVolume::MultipassTechnique [virtual]
className() const =0osg::Object [pure virtual]
cleanSceneGraph()osgVolume::MultipassTechnique [virtual]
clone(const CopyOp &) const =0osg::Object [pure virtual]
cloneType() const =0osg::Object [pure virtual]
computeDataVariance()osg::Object [inline, virtual]
computeRenderingMode()osgVolume::MultipassTechnique
createStateSet(osg::StateSet *statesetPrototype, osg::Program *programPrototype, osg::Shader *shaderToAdd1=0, osg::Shader *shaderToAdd2=0)osgVolume::MultipassTechnique [protected]
createTileData(osgUtil::CullVisitor *cv)osgVolume::MultipassTechnique [inline, virtual]
CUBE enum valueosgVolume::MultipassTechnique
CUBE_AND_HULL enum valueosgVolume::MultipassTechnique
CUBE_AND_HULL_SHADERS enum valueosgVolume::MultipassTechnique [protected]
CUBE_SHADERS enum valueosgVolume::MultipassTechnique [protected]
cull(osgUtil::CullVisitor *cv)osgVolume::MultipassTechnique [virtual]
DataVariance enum nameosg::Object
DeleteHandler classosg::Referenced [friend]
deleteUsingDeleteHandler() const osg::Referenced [protected]
DYNAMIC enum valueosg::Object
getCompoundClassName() const osg::Object [inline]
getDataVariance() const osg::Object [inline]
getDeleteHandler()osg::Referenced [static]
getGlobalReferencedMutex()osg::Referenced [static]
getName() const osg::Object [inline]
getObserverSet() const osg::Referenced [inline]
getOrCreateObserverSet() const osg::Referenced
getOrCreateUserDataContainer()osg::Object
getRefMutex() const osg::Referenced [inline]
getThreadSafeReferenceCounting()osg::Referenced [static]
getThreadSafeRefUnref() const osg::Referenced [inline]
getUserData()osg::Object [virtual]
getUserData() const osg::Object [virtual]
getUserDataContainer()osg::Object [inline]
getUserDataContainer() const osg::Object [inline]
getUserValue(const std::string &name, T &value) const osg::Object
getVolumeTile()osgVolume::VolumeTechnique [inline]
getVolumeTile() const osgVolume::VolumeTechnique [inline]
HULL enum valueosgVolume::MultipassTechnique
HULL_SHADERS enum valueosgVolume::MultipassTechnique [protected]
init()osgVolume::MultipassTechnique [virtual]
isMoving(osgUtil::CullVisitor *nv)osgVolume::VolumeTechnique [virtual]
ISO_SHADERS enum valueosgVolume::MultipassTechnique [protected]
isSameKindAs(const Object *) const osg::Object [inline, virtual]
libraryName() const =0osg::Object [pure virtual]
LIT_SHADERS enum valueosgVolume::MultipassTechnique [protected]
META_Object(osgVolume, MultipassTechnique)osgVolume::MultipassTechnique
osgVolume::VolumeTechnique::META_Object(osgVolume, VolumeTechnique)osgVolume::VolumeTechnique
MIP_SHADERS enum valueosgVolume::MultipassTechnique [protected]
ModelViewMatrixMap typedefosgVolume::MultipassTechnique [protected]
MultipassTechnique()osgVolume::MultipassTechnique
MultipassTechnique(const MultipassTechnique &, const osg::CopyOp &copyop=osg::CopyOp::SHALLOW_COPY)osgVolume::MultipassTechnique
Object()osg::Object [inline]
Object(bool threadSafeRefUnref)osg::Object [inline, explicit]
Object(const Object &, const CopyOp &copyop=CopyOp::SHALLOW_COPY)osg::Object
osg::Referenced::operator=(const Referenced &)osg::Referenced [inline]
osgVolume::VolumeTile classosgVolume::VolumeTechnique [friend]
ref() const osg::Referenced [inline]
referenceCount() const osg::Referenced [inline]
Referenced()osg::Referenced
Referenced(bool threadSafeRefUnref)osg::Referenced [explicit]
Referenced(const Referenced &)osg::Referenced
releaseGLObjects(osg::State *=0) const osg::Object [inline, virtual]
removeObserver(Observer *observer) const osg::Referenced
RenderingMode enum nameosgVolume::MultipassTechnique
resizeGLObjectBuffers(unsigned int)osg::Object [inline, virtual]
setDataVariance(DataVariance dv)osg::Object [inline]
setDeleteHandler(DeleteHandler *handler)osg::Referenced [static]
setDirty(bool dirty)osgVolume::VolumeTechnique [protected]
setName(const std::string &name)osg::Object [inline, virtual]
setName(const char *name)osg::Object [inline]
setThreadSafeReferenceCounting(bool enableThreadSafeReferenceCounting)osg::Referenced [static]
setThreadSafeRefUnref(bool threadSafe)osg::Object [virtual]
setUserData(Referenced *obj)osg::Object [virtual]
setUserDataContainer(osg::UserDataContainer *udc)osg::Object
setUserValue(const std::string &name, const T &value)osg::Object
ShaderMask enum nameosgVolume::MultipassTechnique [protected]
signalObserversAndDelete(bool signalDelete, bool doDelete) const osg::Referenced [protected]
STANDARD_SHADERS enum valueosgVolume::MultipassTechnique [protected]
StateSetMap typedefosgVolume::MultipassTechnique [protected]
STATIC enum valueosg::Object
TF_SHADERS enum valueosgVolume::MultipassTechnique [protected]
traverse(osg::NodeVisitor &nv)osgVolume::MultipassTechnique [virtual]
unref() const osg::Referenced [inline]
unref_nodelete() const osg::Referenced
UNSPECIFIED enum valueosg::Object
update(osgUtil::UpdateVisitor *nv)osgVolume::MultipassTechnique [virtual]
VolumeTechnique()osgVolume::VolumeTechnique
VolumeTechnique(const VolumeTechnique &, const osg::CopyOp &copyop=osg::CopyOp::SHALLOW_COPY)osgVolume::VolumeTechnique
~MultipassTechnique()osgVolume::MultipassTechnique [protected, virtual]
~Object()osg::Object [protected, virtual]
~Referenced()osg::Referenced [protected, virtual]
~VolumeTechnique()osgVolume::VolumeTechnique [protected, virtual]

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