OpenSceneGraph
3.4.0
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Pure virtual AudioSink bass class that is used to connect the audio system with AudioStreams. More...
Public Member Functions | |
AudioSink () | |
virtual const char * | libraryName () const |
return the name of the object's library. | |
virtual const char * | className () const |
return the name of the object's class type. | |
virtual void | play ()=0 |
virtual void | pause ()=0 |
virtual void | stop ()=0 |
virtual bool | playing () const =0 |
virtual double | getDelay () const |
virtual void | setDelay (const double delay) |
virtual void | setVolume (float) |
virtual float | getVolume () const |
Pure virtual AudioSink bass class that is used to connect the audio system with AudioStreams.
virtual const char* osg::AudioSink::className | ( | ) | const [inline, virtual] |
return the name of the object's class type.
Must be defined by derived classes.
Implements osg::Object.
virtual double osg::AudioSink::getDelay | ( | ) | const [inline, virtual] |
virtual float osg::AudioSink::getVolume | ( | ) | const [inline, virtual] |
virtual const char* osg::AudioSink::libraryName | ( | ) | const [inline, virtual] |
return the name of the object's library.
Must be defined by derived classes. The OpenSceneGraph convention is that the namespace of a library is the same as the library name.
Implements osg::Object.
virtual void osg::AudioSink::pause | ( | ) | [pure virtual] |
virtual void osg::AudioSink::play | ( | ) | [pure virtual] |
virtual bool osg::AudioSink::playing | ( | ) | const [pure virtual] |
virtual void osg::AudioSink::setDelay | ( | const double | delay | ) | [inline, virtual] |
virtual void osg::AudioSink::setVolume | ( | float | ) | [inline, virtual] |
virtual void osg::AudioSink::stop | ( | ) | [pure virtual] |
![]() | Generated at Tue Dec 8 2015 00:16:40 for the OpenSceneGraph by doxygen 1.7.6.1. |